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Archive for January, 2010

Mac/iPhone indie developers join forces to help Haiti

January 19th, 2010 ken No comments

IndieRelief.com is a one day software sale (January 20th, 2010) where over 50 indie Mac and iPhone developers will be donating their sales proceeds to various Haiti relief charities.

Put together by Second Gear and Garrett Murray, Indie Relief showcases how quickly a diverse community like iPhone and Mac developers can get together to do something positive for those in need.

Endloop is proud to be a part of this wonderful community and we will be donating proceeds from ALL of our apps sold tomorrow to Doctors Without Borders.

On Jan. 20th, 2010 (tomorrow!), open your hearts and wallets, and grab some great software knowing you are contributing to desperately needed relief for Haiti.

Visit: IndieRelief.com

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BANKSHOT gameplay video is LIVE

January 14th, 2010 ken No comments

Check out our brief gameplay video for our upcoming FREE iPhone game BANKSHOT:

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Introducing BANKSHOT: from Zero to BETA in 36hrs

January 11th, 2010 ken 15 comments

Last Thursday afternoon, we had this crazy idea to try to build an iPhone game over the course of a 3 day weekend.

We had all the ingredients in place:

1) Simple but fun and addictive gameplay concept - CHECK
2) A simple art style that won’t require outside help - CHECK
3) A hard deadline of Monday due to client work commitments - CHECK

And last but not least:

4) Awesome significant others that will put up with this hijacked weekend - CHECK

The reason this is Zero to BETA instead of Zero to Release is that we didn’t quite fully finish. We have a feature complete game but the gameplay still needs more testing and some tweaking before we’re OK with submitting it.

Also, the reason it’s 36 hrs and not 72 hrs is because we are old and we like to sleep. That and we needed to be bright eyed and bushy tailed for today as we had some important client work to start.

Ok, enough with the disclaimers, I’m proud to announce the results of our Weekend GameJam:

Introducing BANKSHOT, a simple physics game where the goal is to score goals using bank shots. It’s a ’streak’ based game where the score is simply the number of goals you can score in a row. A valid bankshot is 1 to 3 banks. We limited it to 3 so we could reduce the wild lucky shots factor.

We will be releasing this game for FREE (ad-supported) once it’s been submitted and approved. We’ll also keep you informed as to the App Store performance of this app via this blog.

Here are some initial screenshots, I’ll be posting a video once we’ve finished our gameplay tweaks (hopefully tonight):

Overall this Weekend GameJam was a blast! We’re definitely into doing it again the next time we have a simple game concept. We’d love to hear your thoughts and comments!

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